------------------------------------------------------ -- ___ _ -- -- | __| |___ _ __ _____ __ _____ _ _ -- -- | _|| / -_) '_ \/ _ \ V V / -_) '_| -- -- |___|_\___| .__/\___/\_/\_/\___|_| -- -- _ _ |_| _ _ _ -- -- | | (_)__ _| |_| |_(_)_ _ __ _ -- -- | |__| / _` | ' \ _| | ' \/ _` | -- -- |____|_\__, |_||_\__|_|_||_\__, | -- -- |___/ |___/ -- ------------------------------------------------------ -- Register Nodes -- ------------------------------------------------------ ---------------- -- Light Fill -- ---------------- minetest.register_node("elepower_lighting:light_fill", { description = "Light Fill", drawtype = "airlike", paramtype = "light", --tiles = {"elepower_lighting_light_fill.png"}, -- debugging sunlight_propagates = true, walkable = false, pointable = false, diggable = true, climbable = false, buildable_to = true, drop = "", is_ground_content = false, groups = {not_in_creative_inventory = 1}, light_source = elepower_lighting.maxlight, }) ------------- -- Conduit -- ------------- ele.register_conduit("elepower_lighting:conduit_iron_thin", { description = "Conduit Decorative Cast Iron Thin", tiles = {"elepower_lighting_conduit_iron_thin.png"}, use_texture_alpha = "clip", ele_conductor_density = 1/8, groups = {cracky = 2} }) ele.register_conduit("elepower_lighting:conduit_iron_thick", { description = "Conduit Decorative Cast Iron Thick", tiles = {"elepower_lighting_conduit_iron_thick.png"}, use_texture_alpha = "clip", ele_conductor_density = 2/8, groups = {cracky = 2} }) ele.register_conduit("elepower_lighting:conduit_steel_thin", { description = "Conduit Decorative Steel Thin", tiles = {"elepower_lighting_conduit_steel_thin.png"}, use_texture_alpha = "clip", ele_conductor_density = 1/8, groups = {cracky = 2} }) ele.register_conduit("elepower_lighting:conduit_steel_thick", { description = "Conduit Decorative Steel Thick", tiles = {"elepower_lighting_conduit_steel_thick.png"}, use_texture_alpha = "clip", ele_conductor_density = 2/8, groups = {cracky = 2} }) ele.register_conduit("elepower_lighting:conduit_gold_thin", { description = "Conduit Decorative Gold Thin", tiles = {"elepower_lighting_conduit_gold_thin.png"}, use_texture_alpha = "clip", ele_conductor_density = 1/8, groups = {cracky = 1} }) ele.register_conduit("elepower_lighting:conduit_gold_thick", { description = "Conduit Decorative Gold Thick", tiles = {"elepower_lighting_conduit_gold_thick.png"}, use_texture_alpha = "clip", ele_conductor_density = 2/8, groups = {cracky = 1} }) ele.register_conduit("elepower_lighting:conduit_wood_thin", { description = "Conduit Decorative Wood Thin", tiles = {"elepower_lighting_conduit_wood_thin.png"}, use_texture_alpha = "clip", ele_conductor_density = 1/8, groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2} }) ele.register_conduit("elepower_lighting:conduit_wood_thick", { description = "Conduit Decorative Wood Thick", tiles = {"elepower_lighting_conduit_wood_thick.png"}, use_texture_alpha = "clip", ele_conductor_density = 2/8, groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2} }) ------------ -- Lights -- ------------ ele.register_machine("elepower_lighting:bulb_incandescent", { description = "Bulb Incandescent", drawtype = "mesh", mesh = "incandescent_light_bulb.obj", tiles = {"elepower_lighting_incandescent_light_off.png"}, selection_box = { type = "fixed", fixed = {-0.25, -0.5, -0.25, 0.25, 0.1875, 0.25} }, ele_active_node = true, ele_active_nodedef = { light_source = elepower_lighting.maxlight, tiles = {"elepower_lighting_incandescent_light_on.png"} }, use_texture_alpha = "clip", paramtype = "light", sunlight_propagates = true, groups = {cracky = 1, ele_user = 1, ele_lighting = 1}, ele_capacity = 32, ele_usage = 4, ele_inrush = 8, ele_no_automatic_ports = true, on_timer = elepower_lighting.light_timer, on_punch = elepower_lighting.light_punch, on_construct = elepower_lighting.light_construct, on_place = elepower_lighting.light_place }) ele.register_machine(":elepower_dynamics:uv_bulb", { description = "UV Bulb Incandescent", drawtype = "mesh", mesh = "incandescent_light_bulb.obj", tiles = {"elepower_lighting_incandescent_uv_light_off.png"}, selection_box = { type = "fixed", fixed = {-0.25, -0.5, -0.25, 0.25, 0.1875, 0.25} }, ele_active_node = true, ele_active_nodedef = { light_source = 7, tiles = {"elepower_lighting_incandescent_uv_light_on.png"} }, use_texture_alpha = "clip", paramtype = "light", sunlight_propagates = true, groups = {cracky = 1, ele_user = 1, ele_lighting = 1}, ele_capacity = 32, ele_usage = 4, ele_inrush = 8, ele_no_automatic_ports = true, on_timer = elepower_lighting.light_timer, on_punch = elepower_lighting.light_punch, on_construct = elepower_lighting.light_construct, on_place = elepower_lighting.light_place }) ele.register_machine("elepower_lighting:bulb_cf", { description = "Bulb Compact Fluro", drawtype = "mesh", mesh = "cf_light_bulb.obj", tiles = {"elepower_lighting_cf_light_off.png"}, selection_box = { type = "fixed", fixed = {-0.25, -0.5, -0.25, 0.25, 0.3125, 0.25} }, ele_active_node = true, ele_active_nodedef = { light_source = elepower_lighting.maxlight, tiles = {"elepower_lighting_cf_light_on.png"} }, use_texture_alpha = "clip", paramtype = "light", sunlight_propagates = true, groups = {cracky = 1, ele_user = 1, ele_lighting = 1}, ele_capacity = 64, ele_usage = 2, ele_inrush = 16, ele_no_automatic_ports = true, on_timer = elepower_lighting.light_timer, on_punch = elepower_lighting.light_punch, on_construct = elepower_lighting.light_construct, on_place = elepower_lighting.light_place }) ele.register_machine("elepower_lighting:fluro_light_bank", { description = "Fluro Light Bank", drawtype = "mesh", mesh = "fluro_light_bank.obj", tiles = {"elepower_lighting_fluro_light_bank_off.png"}, inventory_image = "elepower_lighting_fluro_light_bank_inv.png", selection_box = { type = "fixed", fixed = {-1, -0.5, -0.375, 1, -0.125, 0.375} }, collision_box = { type = "fixed", fixed = {-1, -0.5, -0.375, 1, -0.125, 0.375} }, ele_active_node = true, ele_active_nodedef = { light_source = elepower_lighting.maxlight, tiles = {"elepower_lighting_fluro_light_bank_on.png"} }, use_texture_alpha = "clip", paramtype = "light", sunlight_propagates = true, groups = {cracky = 1, ele_user = 1, ele_lighting = 1}, ele_capacity = 64, ele_usage = 3, ele_inrush = 16, ele_light_shape = "3x1", ele_no_automatic_ports = true, on_timer = elepower_lighting.light_timer, on_punch = elepower_lighting.light_punch, on_construct = elepower_lighting.light_construct, on_place = elepower_lighting.light_place, on_destruct = elepower_lighting.light_strip_cleanup }) ele.register_machine("elepower_lighting:bulb_led", { description = "Bulb Light-Emitting Diode", drawtype = "mesh", mesh = "incandescent_light_bulb.obj", tiles = {"elepower_lighting_led_light_bulb_off.png"}, selection_box = { type = "fixed", fixed = {-0.25, -0.5, -0.25, 0.25, 0.3125, 0.25} }, ele_active_node = true, ele_active_nodedef = { light_source = elepower_lighting.maxlight, tiles = {"elepower_lighting_led_light_bulb_on.png"} }, use_texture_alpha = "clip", paramtype = "light", sunlight_propagates = true, groups = {cracky = 1, ele_user = 1, ele_lighting = 1}, ele_capacity = 96, ele_usage = 1, ele_inrush = 16, ele_no_automatic_ports = true, on_timer = elepower_lighting.light_timer, on_punch = elepower_lighting.light_punch, on_construct = elepower_lighting.light_construct, on_place = elepower_lighting.light_place }) ele.register_machine("elepower_lighting:led_light_panel", { description = "LED Light Panel", drawtype = "mesh", mesh = "led_light_panel_1x1.obj", tiles = {"elepower_lighting_led_light_off.png"}, selection_box = { type = "fixed", fixed = { {-0.5000, -0.5000, -0.5000, 0.5000, -0.2500, 0.5000} } }, collision_box = { type = "fixed", fixed = { {-0.5000, -0.5000, -0.5000, 0.5000, -0.2500, 0.5000} } }, ele_active_node = true, ele_active_nodedef = { light_source = elepower_lighting.maxlight, tiles = {"elepower_lighting_led_light_on.png"} }, use_texture_alpha = "clip", paramtype = "light", sunlight_propagates = true, groups = {cracky = 1, ele_user = 1, ele_lighting = 1}, ele_capacity = 96, ele_usage = 1, ele_inrush = 16, ele_no_automatic_ports = true, on_timer = elepower_lighting.light_timer, on_punch = elepower_lighting.light_punch, on_construct = elepower_lighting.light_construct, on_place = elepower_lighting.light_place }) ele.register_machine("elepower_lighting:led_light_panel_colored", { description = 'LED Light Panel Colored', drawtype = "mesh", mesh = "led_light_panel_1x1.obj", tiles = {"elepower_lighting_led_light_off.png"}, selection_box = { type = "fixed", fixed = { {-0.5000, -0.5000, -0.5000, 0.5000, -0.2500, 0.5000} } }, collision_box = { type = "fixed", fixed = { {-0.5000, -0.5000, -0.5000, 0.5000, -0.2500, 0.5000} } }, ele_active_node = true, ele_active_nodedef = { paramtype2 = 'colorwallmounted', palette = 'palette_32.png', light_source = elepower_lighting.maxlight, tiles = {"elepower_lighting_led_light_on.png"} }, is_ground_content = false, paramtype = "light", sunlight_propagates = true, paramtype2 = 'wallmounted', groups = {cracky = 1, ele_user = 1, ele_lighting = 1}, ele_capacity = 96, ele_usage = 1, ele_inrush = 16, ele_no_automatic_ports = true, on_timer = elepower_lighting.light_timer_colored, on_punch = elepower_lighting.light_punch, on_construct = elepower_lighting.light_construct, on_receive_fields = elepower_lighting.color_on_recieve_fields --on_place = elepower_lighting.light_place }) ele.register_machine("elepower_lighting:led_1x3_light_panel", { description = "LED 1x3 Light Panel", drawtype = "mesh", mesh = "led_light_panel_1x3.obj", tiles = {"elepower_lighting_led_light_1x3_off.png"}, inventory_image = "elepower_lighting_led_light_1x3_inv.png", selection_box = { type = "fixed", fixed = { {-1.5000, -0.5000, -0.5000, 1.5000, -0.2500, 0.5000} } }, collision_box = { type = "fixed", fixed = { {-1.5000, -0.5000, -0.5000, 1.5000, -0.2500, 0.5000} } }, ele_active_node = true, ele_active_nodedef = { light_source = elepower_lighting.maxlight, tiles = {"elepower_lighting_led_light_1x3_on.png"} }, use_texture_alpha = "clip", paramtype = "light", sunlight_propagates = true, groups = {cracky = 1, ele_user = 1, ele_lighting = 1}, ele_capacity = 288, ele_usage = 1, ele_inrush = 16, ele_light_shape = "3x1", ele_no_automatic_ports = true, on_timer = elepower_lighting.light_timer, on_punch = elepower_lighting.light_punch, on_construct = elepower_lighting.light_construct, on_place = elepower_lighting.light_place, on_destruct = elepower_lighting.light_strip_cleanup }) ele.register_machine("elepower_lighting:led_2x3_light_panel", { description = "LED 2x3 Light Panel", drawtype = "mesh", mesh = "led_light_panel_2x3.obj", tiles = {"elepower_lighting_led_light_2x3_off.png"}, inventory_image = "elepower_lighting_led_light_2x3_inv.png", selection_box = { type = "fixed", fixed = { {-1.5000, -0.5000, -0.5000, 1.5000, -0.2500, 1.5000} } }, collision_box = { type = "fixed", fixed = { {-1.5000, -0.5000, -0.5000, 1.5000, -0.2500, 1.5000} } }, ele_active_node = true, ele_active_nodedef = { light_source = elepower_lighting.maxlight, tiles = {"elepower_lighting_led_light_2x3_on.png"} }, use_texture_alpha = "clip", paramtype = "light", sunlight_propagates = true, groups = {cracky = 1, ele_user = 1, ele_lighting = 1}, ele_capacity = 576, ele_usage = 1, ele_inrush = 16, ele_light_shape = "3x2", ele_no_automatic_ports = true, on_timer = elepower_lighting.light_timer, on_punch = elepower_lighting.light_punch, on_construct = elepower_lighting.light_construct, on_place = elepower_lighting.light_place, on_destruct = elepower_lighting.light_strip_cleanup })