Experimental tunneling focus

This commit is contained in:
Evert Prants 2018-10-02 12:31:42 +03:00
parent 0403167162
commit a8bcab584f
Signed by: evert
GPG Key ID: 1688DA83D222D0B5
4 changed files with 165 additions and 4 deletions

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@ -212,13 +212,21 @@ function magicalities.register_crystal(element, description, color)
deco_type = "simple",
place_on = "default:stone",
sidelen = 16,
y_max = -30,
y_min = -31000,
flags = "all_floors, all_ceilings",
fill_ratio = 0.0008,
flags = "all_ceilings",
fill_ratio = 0.0004,
decoration = "magicalities:crystal_cluster_"..element,
})
minetest.register_decoration({
deco_type = "simple",
place_on = "default:stone",
sidelen = 16,
y_max = -30,
y_min = -31000,
flags = "all_floors",
fill_ratio = 0.0004,
decoration = "magicalities:crystal_cluster_"..element,
})

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@ -113,3 +113,156 @@ minetest.register_craftitem("magicalities:focus_swap", {
return itemstack
end
})
local tunneler_memory = {}
local tunneler_depth = 8
local function reset_tunnel(tid)
local infos = tunneler_memory['t' .. tid]
if not infos then return end
local manip = minetest.get_voxel_manip()
local e1, e2 = manip:read_from_map(infos.minp, infos.maxp)
local area = VoxelArea:new{MinEdge=e1, MaxEdge=e2}
local data = manip:get_data()
for i in area:iterp(infos.minp, infos.maxp) do
if infos.data[i] ~= nil then
data[i] = infos.data[i]
end
end
manip:set_data(data)
manip:write_to_map()
tunneler_memory['t' .. tid] = nil
t = false
end
local function create_tunnel(pos, dir, owner)
-- Ensure no double tunnels
for id,data in pairs(tunneler_memory) do
if data.owner == owner then
return
end
end
local minp
local maxp
if dir.x < 0 or dir.y < 0 or dir.z < 0 then
maxp = vector.add(pos, dir)
minp = vector.add(pos, vector.multiply(dir, tunneler_depth))
else
minp = vector.add(pos, dir)
maxp = vector.add(pos, vector.multiply(dir, tunneler_depth))
end
if dir.z ~= 0 then
minp.x = minp.x + -1
maxp.x = maxp.x + 1
minp.y = minp.y + -1
maxp.y = maxp.y + 1
end
if dir.y ~= 0 then
minp.z = minp.z + -1
maxp.z = maxp.z + 1
minp.x = minp.x + -1
maxp.x = maxp.x + 1
end
if dir.x ~= 0 then
minp.z = minp.z + -1
maxp.z = maxp.z + 1
minp.y = minp.y + -1
maxp.y = maxp.y + 1
end
-- Set the nodes
local manip = minetest.get_voxel_manip()
local e1, e2 = manip:read_from_map(minp, maxp)
local area = VoxelArea:new{MinEdge=e1, MaxEdge=e2}
local data = manip:get_data()
local c_air = minetest.get_content_id("air")
local c_tunnel = minetest.get_content_id("magicalities:tunnel_node")
local dtree = {}
local abort = false
for i in area:iterp(minp, maxp) do
if data[i] ~= c_air then
dtree[i] = data[i]
data[i] = c_tunnel
elseif data[i] == c_tunnel then
abort = true
break
end
end
if abort then return end
-- Set nodes in map
manip:set_data(data)
manip:write_to_map()
-- Save in cache
local cnum = math.random(10, 1000)
local comp1 = math.random(10, 1000)
local comp2 = math.random(10, 1000)
cnum = (math.ceil(comp2 + comp1 / cnum) + cnum)
tunneler_memory['t' .. cnum] = {
data = dtree,
minp = minp,
maxp = maxp,
owner = owner,
}
minetest.after(10, reset_tunnel, cnum)
end
minetest.register_node("magicalities:tunnel_node", {
groups = {not_in_creative_inventory = 1},
walkable = false,
pointable = false,
diggable = false,
drawtype = "glasslike_framed",
paramtype = "light",
sunlight_propagates = true,
tiles = {"magicalities_void.png"},
})
minetest.register_craftitem("magicalities:focus_tunnel", {
description = "Wand Focus of Tunneling",
groups = {wand_focus = 1},
inventory_image = "magicalities_focus_tunnel.png",
stack_max = 1,
_wand_requirements = {
["air"] = 1
},
_wand_use = function (itemstack, user, pointed_thing)
if not pointed_thing.above or pointed_thing.type ~= "node" then return itemstack end
if not user or user:get_player_name() == "" then return itemstack end
local dir = user:get_look_dir()
local wm = minetest.dir_to_wallmounted(dir)
dir = minetest.wallmounted_to_dir(wm)
minetest.after(0.1, create_tunnel, pointed_thing.above, dir, user:get_player_name())
return itemstack
end
})
minetest.register_on_shutdown(function ()
for id in pairs(tunneler_memory) do
reset_tunnel(id)
end
end)

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