Add current components to tool description

This commit is contained in:
Evert Prants 2018-05-06 17:20:45 +03:00
parent 1e0782ad7a
commit 29768bc5f3
Signed by: evert
GPG Key ID: 1688DA83D222D0B5
1 changed files with 34 additions and 16 deletions

View File

@ -308,19 +308,7 @@ function tinkering.tool_definition(tool_type, materials)
inventory_image = tinkering.compose_tool_texture(tool_type, materials.main, materials.rod)
}
-- Store materials to use in metadata
local tink_mats = ""
local i = 1
for name, mat in pairs(materials) do
if i == 1 then
tink_mats = name.."="..mat
else
tink_mats = tink_mats..","..name.."="..mat
end
i = i + 1
end
return tool_tree, tink_mats, tags
return tool_tree, tags
end
-- Compare provided components to the required components of this tool
@ -344,7 +332,6 @@ end
-- Create a new tool based on parameters specified.
function tinkering.create_tool(tool_type, materials, want_tool, custom_name, overrides)
-- TODO: Apply tags
-- TODO: Add texture as metadata (https://github.com/minetest/minetest/issues/5686)
-- Not a valid tool type
@ -355,7 +342,7 @@ function tinkering.create_tool(tool_type, materials, want_tool, custom_name, ove
if not compare_components_required(tool_data.components, materials) then return nil end
-- Get tool definition and other metadata
local tool_def, mat_names, tags = tinkering.tool_definition(tool_type, materials)
local tool_def, tags = tinkering.tool_definition(tool_type, materials)
if not tool_def then return nil end
local mod_name = tool_data.mod or "tinkering"
@ -382,10 +369,41 @@ function tinkering.create_tool(tool_type, materials, want_tool, custom_name, ove
if not want_tool then return nil end
-- Store materials to use in metadata
local mat_names = ""
local i = 1
for name, mat in pairs(materials) do
if i == 1 then
mat_names = name.."="..mat
else
mat_names = mat_names..","..name.."="..mat
end
i = i + 1
end
-- Add components to description
local description = tool_def.description
description = description.."\n"
for cmp, mat in pairs(materials) do
local mat = tinkering.materials[mat]
local comp = tool_data.components[cmp]
local desc = tinkering.components[comp].description:format(mat.name)
description = description .. "\n" .. minetest.colorize(mat.color, desc)
end
-- Add tags to description
description = description.."\n"
for _,tag in pairs(tags) do
description = description .. "\n" .. tag
end
-- Create a new tool instance and apply metadata
local tool = ItemStack(internal_name)
local meta = tool:get_meta()
meta:set_string("description", tool_def.description)
meta:set_string("description", description)
meta:set_string("texture_string", tool_def.inventory_image) -- NOT IMPLEMENTED YET!
meta:set_tool_capabilities(tool_def.tool_capabilities)
meta:set_string("materials", mat_names)